>>2866
>I can't agree it's a rich history. Nothing is concrete. Everything is rewritten. Nothing matters. No progress sticks. Hell even age & death are permanent problems that don't exist in big two comics.
I disagree. There is progress that sticks. Batman's on his fourth main Robin. Characters evolve in ways we take for granted. I mentioned Businessman Luthor. A major change that's stuck and now become the iconic version of the character. You can say nothing matters, but well... that's fiction for you. You could even argue that's life. It's not the destination, it's the journey.
Also, the fact that not everything sticks isn't a bug, it's a feature. The things that people don't like fade away, and the things that people do like stick around, or come back if some dumbass gets enough control to try to get rid of them. They tried to get rid of Wally West, only to be forced to bring him back a couple years later. They let Mark Waid rewrite Superman's origin and do stupid shit like make him a vegetarian and give him "soul vision." But it was so stupid that they nearly immediately implied that stupid stuff was erased due to Infinite Crisis, and then replaced the whole origin with Geoff Johns' version. But even all these origin rewrites are done to leave in the good stuff and get rid of the bad stuff. Man of Steel is a series of short stories set over ten years specifically so that all the good stories can still be canon, but the lame ones can be disregarded.
>I don't care about 80 years worth of "history" when you need an encyclopedia to understand it all
The fact that it's so complex is what I'm saying gives it unique storytelling opportunities. That's not to say that I don't understand the disadvantages. If I were in charge, I would certainly tell writers to make sure that you don't need to know much past continuity to understand their stories, except for special occasions that would have to be approved by editorial. To do otherwise is simply a bad business decision, since it locks out new audience. But even that would still allow softer elements of long continuities, like relationships that are built up over a long period of time, or simply what characters come to represent over time.
>there's no linear way to read it all anyway.
There is. Just start from the beginning. People say they don't want to because it's too long. Well fine, you can actually skip a lot. Frankly, you can skip like the first 50 years. Until then, writers didn't rely so much on continuity that they made things confusing, and any continuity notes could be made with little boxes just telling you the issue with the detail that they're referencing. It's only later that the writing style changed and ruined that.
And all that said, I actually like it from an artistic standpoint. Once you understand it, there are a lot of great stories that wouldn't work otherwise. But I do think it's stupid from a business perspective, and get why a lot of people would simply not have the time for it. But that doesn't mean it's bad from an artistic standpoint. Being complex doesn't make it bad. To use an example that more people find to actually be good literature, Tolkien's legendarium is absurdly complex, and most of it isn't exactly light reading. It's hard to understand and not for everybody. But for those who want to delve into it and get immersed in the world, it's excellent. Now I'm not saying that the DCU or MU are as good as that, but it's the same principle.