I am aware of how many people seem to feel discontent of the lack of action and proactivity from GG lately; E3, however, is the absolute perfect situation to ensure efficient and easy progress.
HERE IS A LIST OF GOALS
Discussions and suggestions are obviously welcome
Every journalist, every outlet that is shared openly and receives attention online needs to be, both on their official accounts' messages (facebook, twitter, etc.) and in conversations, to be told about their wrongdoing.
Browse DeepFreeze regularly; keep information about the classic enemies like kotaku or polygon handy, find old youtube videos on the topic; share devs or studios' opinions on those outlets and the consequences of their lack of professionalism, if not don't hesitate to put them in your conversations on social media if they're publicly open about those matters.
As soon as companies and games that have been open in their anti-consumer practices receive praise or positive attention, respond with immediate and clear criticism.
Bring back the old #TorrentialDownpour digs on Fire Emblem, Xenoblade, Bravely Default, Project Zero, etc, for anything Nintendo related (try to avoid pushing it during Zelda occurrences, or the Smash tourney if it happens again; lack of attention, and probably counter-productive as it'll alienate many people asking not to get their fanboyism ruined); anything EA related is easy and clear to find, and immediately incriminates journalistic outlets as well as they have so often participated in their hypocritical and corrupt methods to discredit gamers as a whole; if people like Rami Ismail or Tim Schafer ever get some screen-time, you obviously know what to do.
>GET TO HIGHER GROUND
Each year, outlets use whatever clickbaity topic to make themselves look more intelligent and open-minded than everyone else, obviously forgetting that it's supposed to be about games more than morals, and getting most of both wrong in the process.
Archive everything; screencaps with underlined stupid parts and an archive link added are a perfect way to make easily digestible and even perhaps fun content; mock, laugh and deride; remain positive and do not hesitate to compare the older, more enjoyable E3 times to today's, which are hyper-shilled, bland and predictable, complete cashgrabs and overall completely disinterested in making games anymore most of the time.
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