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Anonymous 04/25/2020 (Sat) 05:23:34 No. 1 [Reply]
Welcome to /loomis/ ! This board is intended for the discussion of a variety of artistic subjects, with an emphasis on illustration, painting and animation. If you're looking for books, video lectures and demonstrations on these subjects, please see the /loomis/ resource hub archived at: https://bit.ly/3mW0abp In case of outages, be sure to bookmark the /loomis/ family of boards: anon.cafe/loomis/ and 8kun.top/loomis
Edited last time by loomis on 03/29/2021 (Mon) 04:26:41.

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Anonymous 04/20/2021 (Tue) 08:48:18 No. 2446 [Reply]
how do i draw all sorts o objects from any angle? especially this car, with its wheel turned in showing its wider face; it looks deceptively simple, compared to the smaller angled ones like the back wheel?
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>>2473 what ugly menace
>>2446 Who's this autistic dipshit? I actually answered some of his questions, before realizing he's created three new threads on the same topic, while there's already a QTDDTOT-Thread.
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Anonymous 04/21/2021 (Wed) 04:52:01 No. 2491 [Reply]
how do you draw any thing three dimensional without using perspective lines but correct visually and relstive to eac other on paper
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>>2510 hurrr >>2512 does that work? can perspective lines fo curves >>2513 i dont have all the kind of grids to make the image
>>2516 >i dont have all the kind of grids to make the image then git gud
>>2491 >>2497 >>2501 >>2516 kill yourself

QTDDTOT Anonymous 12/31/2020 (Thu) 10:05:18 No. 1309 [Reply] [Last]
Questions That Don't Deserve Their Own Thread: There's no QTDDTOT edition
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Can anons ask to commission art anons here or nah?
>>2500 Commissioning is okay, requests for free or undervalued work are not
>>2457 >How do you deal with a block? You stop being a nigger and grab a book or something you can learn from, then study it. You can also just go on a vacation. This is a serious answer. Art isn't so much about grinding shit and having great imagination in and of themselves, it's more about your mindset which will lead to great diligence, patience, creativity and the pleasant results. t.random-internet-artists-you-shouldn't-probably-listen-to-because-he's-from-the-internet-although-you should-actually-listen-to-him-because-he-knows-his-shit-although-you-can't-know-it-because-you're-not-him

Anonymous 04/21/2021 (Wed) 08:36:25 No. 2499 [Reply]
any loomis ways to draw 3d forms from cylinders to wheels to etcetras, in any perspective and angle, that looks correctly? i have outrageous problems with simple things in a certain angles... like a car wheel turning inside... which means it should look like the side view of the wheel... a generic look, but somehow i cant be sure of its shape....
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yourself
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faggot
>>2508 nice caps just answer the question xdxd thx

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Anonymous 04/20/2021 (Tue) 15:18:16 No. 2465 [Reply]
ok new question, how do i define the positions,direction, length, angle, curvature of the curves and lines required to form the image of the forms attached precisely, relying on...whatever perspective, the view and the object's properties? tldr, guessing+drawing lines and curves correctly
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>>2478 tru but then i might get stuck tracing forever is that good?
>>2480 Don't just trace mang
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>>2495 there we go

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Anonymous 04/21/2021 (Wed) 02:40:43 No. 2481 [Reply]
hello...any tips to draw curves for this turned car wheel(yellow), given relative shapes like the wheel's hole(blue) or given vanishing point lines (green) of the subjects so to make it right? I also find the innee circle(red) conpletely confusing to draw to "correction" and fail to find any good reference to build the lines... basically, how do i draw the correct curves/line from my mwmory to represent the subject/image as correctly as possible?
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>>2492 whats with the icons >scoro oh yeah. good stuff, basically iterations of al the basic stuffs. very cool, but nothing new to me. lots of linear perspectives... but i cant find curves in the book good share, do you know anything else like that?

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Practice Thread: Floof Edition Anonymous 05/17/2020 (Sun) 18:01:35 No. 3 [Reply] [Last]
A thread for people of all skill levels to dump their works-in-progress and studies Draw shit. Draw it a lot. Git gud. Maybe Resources: Northern Kentucky University Drawing Database - Marc Leone "the Basics" Playlist: https://www.youtube.com/watch?v=Vtd6uwNFl9k&list=PLMXbAPr21di-Ox-dmDwL2riWedei1dn9S Anatomical 3-D Models: https://pastebin.com/9VgmQQPk Live Figure Models: http://www.onairvideo.com/ Random Figure Poses (3D Models): http://www.posemaniacs.com/ (RIP Flash)

Message too long. Click here to view full text.

Edited last time by loomis on 10/21/2020 (Wed) 12:14:31.
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Day 12
>>2424 >>2439 Adorable
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Day 13

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Anonymous 04/13/2021 (Tue) 09:49:03 No. 2365 [Reply]
how do i byild the one ILLUSTRTION that ll get me 500k hits or about that much(or about as much as the coming reference), do i just follow the so called "quality" like maybe famed artist like shotgunromantic, ryo-timo, or basically that one amazing illustration of theirs that gets X amount of hits on publishing? basically if i "study" their stuff and basically marks all the checkbox of awesomeness like that one illustration, will i actually get that much amount of HITS? EXample pict attachd will i get 60k hits beloo if i make something original and awesome BUT like dis piece???
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>>2375 last time i check to god it told me to work hard thru the priests and not just pray and hope, and now the commies are here seems all my hard work and praying doesnt amount to anything so i need more clarification now lol
>>2382 >has enough faith to personally receive divine word directly yet believes that the work of man and the devil prevail against him GTFO
>>2456 it was the priest

Shitposting Thread #1 Anonymous 04/08/2021 (Thu) 23:26:15 No. 2303 [Reply]
Let off some steam, Bennet
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>>2452 Dispatch this *cums hard on the robot*

Weekly Theme Thread Anonymous 09/28/2020 (Mon) 04:02:17 No. 213 [Reply] [Last]
-See weekly theme. -Draw. It doesn’t matter what, or how, as long as it’s related to the theme. -Post. -Repeat next week.
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>>2430 >tfw no qt3.14159265 small alium gf to do fitness with
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We did it, reddit!
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Next theme: WOODSMAN 25th of April

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Draw Thread Anonymous 09/30/2020 (Wed) 02:39:21 No. 349 [Reply] [Last]
Moe Anthropomorphism Edition
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>>2418 I love her smug expression. Watch out for tangents though. You want your lines to have a clear origin and termination; in the case of the area right here you not only have the contours of two tufts of hair basically combining into one, but her jawline sort of joins the mass as well. I think I mentioned something about this before but it's kind of hard to explain and I'm pretty sure I was never able to find that article I wanted to show you... UNTIL NOW! Check it out: https://artofvisualthinking.blogspot.com/2012/10/those-pesky-tangents.html
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I uh...actually found a couple more. It might seem nitpicky and it is, but once you know what to look for you'll instantly know what to avoid and your work will improve/read clearer.
Edited last time by loomis on 04/20/2021 (Tue) 02:08:21.
>>2440 Wow, that's embarrassing. Normally I'm pretty conscious of tangents but not this time it seems.

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Non-denominational /loomis/ Drawpile Thread Anonymous 07/06/2020 (Mon) 03:06:34 No. 15 [Reply] [Last]
Drawpile (https://drawpile.net/) is a collaborative drawing and visual shitposting software. Every Sunday at 10pm CST Sunday at 2pm CST/CDT [9pm CET] good /loomis/ boys and girls of all skill levels from across the internet come together for a one-of-a-kind artistic experience. Join us! Drawpile > Session > Join > Host name (splelps.com) > Channel (/loomis/)
Edited last time by loomis on 10/20/2020 (Tue) 04:31:57.
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The canvas of the week leading up to the thing.
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And the Sunday draw. Some aliens, some very stylish drawings, a smattering of cringe. I had to run off in a hurry due to Unforeseen Circumstances, but it looks like our fine participants successfully managed to avoid burning the place down to the ground. If our Loomis would be so kind as to have a crack at turning the two captures into a collage of aliums and alium accessories while leaving out the not-quite-aliums like Pokeymen for the theme thread, I would be much obliged. Thanks for dropping by.
>>2436 Sure thing; I'll get it when I get home as I promised few weeks ago.

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Loomis Feels Thread: Treading New Ground Anonymous 09/24/2020 (Thu) 05:18:23 No. 146 [Reply] [Last]
Tell me how you feel
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>>2410 Sure. If you're interested all the books and plenty more are in this collection. https://archive.org/details/monsterhunter2dosofficialguidebook ... Which is just one such collection out of some 20 I've found so far. I'm not kidding about the volume of material, it's nuts.
>>2417 WOW, thanks for the link. 9.1GB of art sounds awesome. I'm hyped.
>>2433 Oh, nvm. It looks like it's art from all kinds of games.

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Tower Girls: "Moe" Girls Edition Anonymous 09/17/2020 (Thu) 03:44:47 No. 94 [Reply] [Last]
Learning to love again Use your post number or the Random Number Generator at https://www.random.org to roll a number between 1 and 999 to play! https://www.youtube.com/watch?v=5ZQOlhv9fcY
Edited last time by loomis on 10/26/2020 (Mon) 03:08:36.
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>>2391 Just give her a nice pair of horns and udders
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>>2395 Fuck me, I thought the Marco Bussy abstract backgrounds were easy. I need to work on that and shadows, and hands. Second pic was a fuck up that I thought looked nice. I thought "I'd fuck that" while drawing, so I guess I'm improving.
>>2419 Nice work anon, your torso anatomy is coming around; seems like you got a lot of the landmarks down

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Anonymous 04/13/2021 (Tue) 02:08:40 No. 2359 [Reply]
anyone ever get stuck with their ideas so much they fear of changing to another thing? like stan lee likes ironman so he just sticks ironman in all other marvel stories universe how do you dwi? since life dont just go your wat obv especially how marvel just do that thing they do only, maybe to be original and avoid infringement too idk
>>2359 Your post is hard to follow, but I think I understand what you're asking. It's good if you have an idea that you really like, but I also think it's important to be able to detach yourself from the idea. If the idea is naturally changing itself from one form into the other, try to put aside any personal attachment and ask: is it changing for the better or worse? It might be that the new idea has the parts of the old idea that you like, but also adds something else you prefer. Maybe it discards some part of the old idea that wasn't very good. I think this is a relevant interview for the discussion https://www.youtube.com/watch?v=f4b9YuMIwXk Between the 35 minute to 50 minute mark, the topic of leaving projects behind comes up. There's nothing wrong with taking an idea, working on it and doing something with it, and then just stopping. It might be a really good idea, it's probably not the best idea you'll ever have, and it's definitely not gonna be the last one you have. I think it's good motivation to know that you haven't yet had your best ideas. But if you get stuck on the same idea for too long, you end up stalling when you could move on to better ideas. Also, I'd recommend listening to the whole interview. I think it's pretty good, and Psychicpebbles has some good insight into working creatively.
>>2361 aw man, good content, thanks i ll chek it out slowly. well i dont know about good idea, i get stuck easily with original idea because i dont have any solution to just move on to new things... it s not very easy for me. basically wanting your first move to be excellent to the crowd to ensure enough repeat business? does that make sense? like wanting batman to be a hit so superman can run or hoping that superman is a hit so you can do flash and also include supes in it? whst do you call this? anxiety? i have some ideas i really like and im not sure i know how to just change away from it. its terrible.

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