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Games thread Anonymous 09/09/2021 (Thu) 02:06:15 Id: 707f9f No. 680
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>>680 That was rather enjoyable. Can you do anything past making her safeword? Also rip Kuri, stuck as a tickle slave forever.
https://www.pixiv.net/en/artworks/92659001 new game just came out today on pixiv fanbox
>>788 oh shit, DDD is back
>>788 I played this and am I missing something? There's only one fight and then the game ends, but there's a a big CG gallery and mechanics that you don't get to use playing normally.
>>794 You did miss something, but it's not normal RPG Maker mechanics so unless you can read Japanese most of the gameplay is impossible to figure out. You are supposed to click around the area and find hidden things, including traps, items, enemies, a workshop and an inn. I think the idea is that you use these things to get stronger for the final boss, but it's pretty easy anyway. MHXX's status also changes depending on how much she gets tickled, making her more vulnerable in ways I can't quite figure out because I'm not fluent enough. If you get tickled too much you do get a game over though.
>>794 >>798 Please upload it
anyone have Who Hunts Monsters chapter 2? every link i can find is dead
Does anyone know of any games where you can tickle guys or guys get tickled? Tickle games are rare enough, and there are barely any with anything other than f/f.
>>680 >>685 Gotta admit, getting to indulge the very specific sub-fetish of ignoring the lee's safeword is the best thing about that game
>>792 On an unrelated note, is his first CG uploaded anywhere? The link to purchase it has 404ed.
>>1076 It's on exhentai
>>1081 >Tfw forgot my panda login Thanks anyway anon
>>1147 Nope, StockParty 1.
>>1064 Seconding this.
https://tarutarutw.blog.fc2.com/blog-entry-195.html There's new game at Japanese board
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>>1744 Today's a good day.
>>1745 Kuri Dev is a saint.
Does anyone know where I cab find this game? Please? https://m.youtube.com/watch?reload=9&v=acZdcT64fhw
>>2288 https://ci-en.dlsite.com/creator/6143/article/522693 Here you go. You might need to sign up for an account and follow them to get access to the link, but the game is in the free tier so you don't have to pay.
>>2295 If anyone can download it please upload it, it won't let me sign up for some reason.
>>2295 >>2300 Much appreciated.
>>2300 Thank you
Anyone have oneortheother's To-Tickle List 12 and 13?
There are tickle mugen?
Here's a little known(At least I got a feeling that it is little known...) tickling game with King Of Fighters girls, art is just edited sprites from 2D KOF games, but it makes it quite unique looking I'd say. Also it is pretty damn difficult on other difficulties, so there's no shame in playing on Super Easy! Most of the scenes is girls tickled by monsters or by tribals it seems... but there are few scenes where they tickle each other as well. https://www.mediafire.com/file/30vubf23q6owaqd/PinkLodge0.9.6.rar/file
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Third puzzle room in the second area. Tried everything. Please help.
>>2677 I've seen two, but I'm sure they're not what you're looking for.
>>2774 Doesn't matter if it's male tickle, in fact it can be interesting too. But make you sure is about tickle, not sex, but tickle or tickle sex
>>2806 Okay, well one of them is the SCP tickle monster that is played more for jokes than anything else. I don't think you'll get much out of it. The Slime character has a tickling attack, but only a few characters are compatible with it.
https://chateau-des-chatouilles.netlify.app Not really a game, more an interactive story, but it's pretty neat.
>>3402 I stay exactly at level 2 and I get the message: "Double-click this passage to edit it" Any ideas on how to continue? because the truth is that I liked the type of game in the second person.
>>3402 This interactive smells of woke bullshit to me... with all the pronoun stuffs, and all
>>3546 Not really, similar things have been a standard feature of text-based games since before "woke" was ever a thing. It is a low effort method of making your game appeal to more people by letting them choose the gender they are playing as and the gender of the people they encounter.
>>1064 >>2806 I've heard about a tickle game where you can tickle male characters created by an user called kroxco
>>3414 That's because you can't go beyond level 1. The guy who made the game said he's planning on doing monthly updates. >>3556 It would've been nice to have different portraits for the characters instead of pronouns.
>>3574 Yeah, pronouns sucks
pog pog 0.7 is out
>>3643 The toothbrush is so op, holy shit Figure out what the 'special interaction' is yet?
>>3648 I believe if you tickle her enough past her breaking point, she keeps being teary-eyed and goes ballistic even if you quickly swipe on her feet! That must be the special interaction.
"There was an error with your request" Anyone else getting this message when trying to play Kuri-Dev's new update? It's pissing me off.
What's the source of the top image?
Does anyone have a collection of the translations and saves for Noir's games?
>>3657 What browser are you using? I suggest showing the log of the devtools.
>>3665 I found the one for divirtual on >reddit but did not test it. I also downloaded some from the old board but I will have to find them.
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>>3651 >you can literally break her now. Holy mother of based.
>>3726 >toe ties >baby oil >toothbrush automatically tickles her even if you don't move the mouse >leave the computer for a few hours to go run some errands
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>>3728 Positively devilish
>>3728 Kino
>>3735 what does that mean?
>>2771 Press the buttons to spell out "KEY" Like this: xox xxo = K xox xxx xxo = E xxx xox oxo = Y oxo I've 100%ed fairy maze so if you need help with any of the puzzles just ask. They get really obtuse.
>>3686 Think I managed to find it https://www.axfc.net/u/3745256 password is kocho
>>2715 Don't bother playing this unless you want to sit through unskippable cutscenes of unrelated fetishes every time you make a mistake.
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So... after brute force this game without know a damn thing about Japanese and a lot... and I mean a lot of try and error, I finally got all the tickle scenes from this game called Guild Traveler, the game itself looks like your typical generic Jrpg with lots of NTR stuff but a surprisingly amount of tickle scenes witch is very rare in this kind of game, it seems like the guy that made has a tickle fetish since most if not all his game have tickle scenes, I'm pretty sure he even made one that the main fetish is tickling(It's a shame that involve ugly ass Orcs and he can't fucking draw a hand) but I'm getting out of the topic... I have the RAW game and I have a save file with not all the CGs from the game, but with all the tickle scenes unlocked, I can post here if you guys want it, maybe someone can even translate them, just let me know how I can share this since I'm really not that great with this stuff
somebody has Episode 12 of the To Tickle List?
>>4276 Anyone got this or his older ones?
>>4263 Thanks a lot!
Does anyone happen to have the save files and translations for the Noir games?
>>3569 Any idea where to find it? Can’t find their account.
>>5134 His account is closed. But i belive he referred to this Mugen. https://thebluekim.blogspot.com/2019/03/yaoi-mugen-download.html?m=1&zx=b1fd6e28559f22ea Kroxco appears in one of the comments.
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>>4315 Got the arknights one https://drive.google.com/file/d/1SZJ5lhlBl6sXW7FE3bBidhZ1NZi9hQip/view?usp=sharing The IIRC the MTL broke the game, how to fix attached
>>5265 Is there a tutorial on how to play it?
https://www.dlsite.com/maniax/work/=/product_id/RJ350439.html new game and unfortunately it is 30 yen over the free coupon you get for making a new account
>>5336 Do you have the older noircastle games and translations?
Any news about Noire's new game? Any ETA?
>>5435 Good question...
>>5445 Thanks anon! This is the best Christmas gift.
>>5445 Thank you very much Anon! Any idea why "RJ216133" (the slave elf game) doesn't open for me when I click it?
>>5544 No idea, it works for me no issue. Is your computer properly set up to play Japanese games?
>>5336 So I already tried everything and I only got the normal ending and 2 bad ends. Anyone knows how to get the other ending?
>>5553 Look more closely in the final room and explore a bit more afterwards.
>>5549 I think not, I'm going to set it up, thanks.
>>5544 You need to make some things first. 1. Extract it using Winrar, you have to press ctrl + E and change to Japanese so the filename doesn't get fucked up 2. Download locale emulator and open the extracted game with it 3. (if it doesn't run with previous things done) switch the system locale to Japanese
>>5664 I tried but I get a message that says: "Access violation at address 001C06C2 in module く す ぐ り オ ー ク シ ョ ン 1.05. Exe. Read of address 00000008", still thanks for the advice.
>>5544 all I do for these dlsite games is change the locale to japanese + restart comp. none of tis emulator or file renaming nonsense
>>5692 The locale emulator thing is so that you do not have to change your system locale. It changes it just for a single program.
No.5445 Do you have a save for the game RJ339338?
Anyone have files for tickle mugen characters?
Anyone have underwater castle of tickling?
>>6600 Thank you very much Anon!
>>5265 I tried fixing it that way in the picture but it only changed the room to Chinese and made the crafting menu only half work instead of not at all
Anyone got To-Tickle List Episode 14?
>>6643 Getting an error when I apply the patch: Failed to load: img/tilesets/goumon1.png System locale is already Japan. Anyone else?
>>6677 I got the same error before, what I did was to extract the game again from a zip file before applying the patch.
Anyone got a completed save file for Fairy Maze v7.04?
>>6679 Tech illiterate here, I've been sitting on a save file with level 99 characters, every pot, and the secret boss. How should I go about sharing it?
>>6683 Just zip the entire installation folder and upload it somewhere, I think saves are stored in the same path as the install.
>>6683 You can upload the save folder found in the www folder to mediafire or some other place and share the link
>>6677 I got the same issue, I tried following the patching directions from the reddit page and replaced both the data and js folders but still ran into the same error code. I couldn't figure out what the "game archive" file the page keeps talking about. Can someone help explain if possible. Thank you
>>6719 The dude who made the patch fucked up something with his own game, likely by not extracting the game archive in Jap locale. Anyway I resolved by downloading the archive again, and extracting it normally, so that the folders with jap characters are all weird like this: ûéîòâïâVâFâtâèü[âh. The patch can be applied then and it works. Link for game: https://store3.gofile.io/download/279fe943-6df5-4e50-9194-1639e6c9857e/RJ256313.zip
>>6719 Oh and by normally I mean i my locale, not japanese.
>>6685 >>6688 You're gonna have to give me a more step-by-step process. If it matters, I'm playing the untranslated browser version on my android phone.
>>6804 >browser version Well that makes things a little more challenging. Your save should be stored locally in the web browser storage somewhere...
>>3692 I'll test Divirtual. Any luck finding the other noir game saves and translations anon?
>>6806 Can't be as tough as fighting a secret boss in a jrpg written in a language I don't understand a word of. Where do I go from here?
>>7648 Assuming you are indeed using an android phone, the save folder should be in My files → Internal storage → Android → either Data or Obb and then in the folder of the browser
How old is Lena?? She seems so childish...
>>7677 Fun fact! Noircastle stated that Lena was about 12 in a #peing tweet I've struggled with digging up because browsing twitter on a phone is nightmarish. Pretty sure it was posted in the 8kun games thread, but I can't view images there anymore. And besides, Lena is a very brave girl and a very skilled fighter who risks dozens of fates worse than death to save her mom!
>>8056 >Lena was about 12
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>>8058 >the loli tickle game has lolis in it holy shit what the fuck wait a minute
>>8060 >"loli" game >Lena is literally a child
>>8062 yes? do you know what that word means anon? do you need help getting home?
And people called me a schizo for saying there were too many normalfags on this board
>>8064 i mean ig it depends on the defintion i thought lolis were of age adults that had child-like features not like, literal children but to each their own ig ¯\_(ツ)_/¯
>>8066 Who the hell disagreed with you on that one? The normalfags themselves?
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>>8068 >i thought lolis were of age adults that had child-like features nigga who the fuck told you that?
>>8069 Probably. They were the same fags getting defensive when they got called out for sucking up to 3dpd Twitch thots.
>>8071 Oh, okay, no, that looked pretty schizoid, sorry to say anon. Not that I disagree with the general point.
>>8070 idk Wikipedia, Urban Dictionary, New Yorker, etc. you want a list of citations in APA format with my answer?
>vpnshitter Kek, it's always the same lad""s"".
>>8074 idk why it does that but yes >>8058, >>8068, >>8073 is all me my vpn is fucked so idk what you want from me :)
>>8062 She is too old to be a loli actually. >>8075 You are the same faggot who kept getting angry at people for fapping to tickling as children, aren't you?
Does anyone have the full version of the Devil Sword Luchefried game from Noircastle? (the Japanese version)
>>680 (OP) Is that an actual game? or just a video?
>>8134 it's an actual game by noircastle it's called ahazon if you're curious
Seems like there's some new tickle game(Or interactive story kind of deal at least), sadly behind a paywall: https://tenaciousgaming.itch.io/jamie-knight-and-the-wolfs-bane-statue
>>8292 I like the style of the art and the fact that it is an interactive story with more than one ending interests me a lot.
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Game: Tickling Slave Dealer-100 Days of Rebellion. How to view img files of the game? Specifically, I am interested in how the state of the girls changes depending on the degree of training.
>>8301 Sorry, but that cover is probably going to be the only piece of art in there. >>8568 If it's an rpgmaker game you can extract the assets and convert them to normal image files.
>>8568 This is the holy grail of tickling games. There will never be another one quite like it. You are doing yourself a disservice by not actually playing a translated version.
>>8591 Hard agree, the girls are a succesful mix of both cute and sexy. The tickle scenarios, while maybe not as creative as the Noir games, have a bit for every sub fetish. I would be more hyped for a sequel or another game from this guy than any other normie franchise any day.
>>8591 Link to the translated version?
>>8568 Is that Anna?
>>8568 Anyona knows how to get a different end from "normal". Is there a different end? Is there a guide that you can follow?
>>8644 If I remember right there's only two endings: when you fail to make the amount of gold needed by the 100th day and when you make it. You need to capture and sell all the girls, use their weakness against then and buy the information from the seller (so you can unlock new areas and new girls).
>>8654 Ok thank you. So I need to unlock all girls. If you don't unlock all of them, you cannot beat final Vampire girl. That is what has happened to me, I think.
>>8654 What happens in the Fail ending?
>>8654 But I have problem, there are character that does not appear. And I don't have a new map to find then so I can finish to unlock all girls.
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Speaking about "Tickling Slave Dealer" . Has anyone noticed that the scene with a "Fighter" does not work correctly and does not give out the right emotions? According to the description, "Petrification -> The sensitivity of that part goes up" Even in the files of the game we can find this animations, but the scene doesn't show them. Am I doing something wrong or is it a bug of the game?
In relation with Tickling Slave Dealer, that does anyone have "TICKLING DEMON ARMY" available (english or japanese, no matter)?
>>8660 Ok, sometimes the information is not available until you buy specific goods the girl sells you. I have a copy with all the characters and scenes unlocked if you're interested. I can upload it tomorrow. >>8670 I also have a copy of that game too. I'll upload it tomorrow.
>>8568 Link to the game?
>>8704 If you could upload a completed save that would be awesome.
>>8670 >>8715 Here's Tickling Demon Army. There should be a save file with all the girls. https://mega.nz/folder/rpc2wDTa#BxyZ7twGJfcLGR5z_Lmx9g And here are the save files from the Slave Dealer, just add them to your save folder. https://mega.nz/folder/m0U0jLSL#V8NGlhrBp3ITnq2ieUeBZA
>>8760 Can you upload the common and config.rpgsave as well, saves wont work without those
>>8793 Can you also upload the whole game in Mega? The one from svscomics is to slow for free users.
Sup /tkr/. I'm a developer who makes games in his free time. I'm considering making a tickling game (mostly out of patriotism so american devs have better representation in the scene) but I wanted to hop in here to poll the room. I don't submerge myself in 'the culture' of the fetish, but I feel we don't have a good developer rep; and I wouldn't mind having a donation link sometime down the line. I don't like how the majority of games out there are simple RPG maker projects or text adventure games. WTFeather is the only other example I can think of, but he made a rhythm game with tickling as the dressing. Credit to him, and respect to the fellow Unity dev, but I would want to make a game that is *mechanically* about tickling. Ideally, these mechanics would interact with each character in the same way, but have different effects depending on the profile of the character. RPG maker games do this by changing the damage each attack does. I'm not really an overtly sexual person IRL, but if we come up with a good idea I would be willing to put my other projects on hold so we could get a prototype going. Things might slow down after that though. TL;DR: I want to prototype a system that is a satisfying representation of what the majority of us enjoy about tickling. Stripping it down to its barest mechanics, what would this representation look like? We can build a narrative around it later, but good games (even smut like this) needs to be mechanically engaging. I want to be able to jerk it to the gameplay, not the cutscenes.
>>8838 I'm more in it for the story, the scenarios before the tickling. Like a captured tough warrior girl just noticing her ticklishness when being interrogated by tickling, or a gamer girl being distracted by light tickles, or when a ticklish woman getting her foot massaged while holding in her laughter.
>>8839 Same here, but we can have that idea played out mechanically as well. If we wanted to go torturous, we could have there be a resistance mechanic that conveys that character's pride, while also being usable in a different scenario. We could have a dialog system that allows for dynamic responses to the player's actions. Shit, we could have an anticipation system. Without mechanics-driven design, you're better off making a visual novel, right?
>>8841 I don't think I got my point across with this message. My point is, while the narrative gives significance to the mechanics, the mechanics need to be engaging in themselves or they become a chore preventing you from accessing the content. This is the cardinal sin of most tickling games out there. Games give you agency, and being able to feel like your own style of tickling is being acted out is something only games can provide.
>>8842 Maybe something like his work? twitter.com/fuwakusucado
>>8844 This is insanely impressive for a solo dev. I had no idea this existed. Most of my work is 2D, but I'll look into how he did this. At the most basic level, this is somewhat what I had in mind.
>>8832 Talking bout this archive for game "TICKLING SLAVE DEALER", does anyone have another version? Since this version (v1.0 I think) has some buggs in some tickling scenes. A japanese new version (v1.3 I think) could also be used since English path from version v1.0 can be use in this new version.
>>8838 >WTFeather is the only other example I can think of, but he made a rhythm game with tickling as the dressing Link?
>>8793 you're a godsend anon
>>8856 Its gated by his patreon. You can find it there.
>>8838 Well based on the question you are asking I think it would be best to narrow down on a genre. Rpgs are easy as they involve lots of text and very simple animations. Critical hits from a tickling perspective are simply just a characters most sensitive area. That and the resources to make those games are easy to get and use. Visual novels double down on narrative based gameplay as do point and click adventures and text based adventures. Other genres like shooters and beat em ups can tend to come off as cringe and most ideas make little to no sense and are half baked at best. A fighting game could be interesting as tickle fights are an obvious connecting point for us to work off of. We can easily work in weak spots on certain characters, and fighting games typically have a lack of narrative to stick to. Which leaves us a lot of time to get some very satisfying gameplay mechanics in place. Apart from that something that a lot of games lack is a feeling of anticipation. While I'm all for merciless tickling I also feel that the other emotions like the sense of dread/excitement one would get when their worst spot gets exposed is something that is sorely missing. Being able to use that in gameplay to make your next move even more effective would be great.
>>8838 >I want to prototype a system that is a satisfying representation of what the majority of us enjoy about tickling. The best fit for tickling would be some kind of touching game, second best is some kind of slavery/raising simulator. Tickling Slave Dealer pretty much nailed the formula.
>>8884 Except Slave Dealer has the worst English translation I've ever seen.
>>8886 Welcome to the world of machine translations. They may be shit, but they're the best we've got.
quads
>>8887 >>8886 I know some Japanese so if anyone can guide me towards attaining the raw data files of the game, I could see about making a more accurate translation
https://store.steampowered.com/app/1039310/REGOLA/ https://www.youtube.com/watch?v=rqjLu4mnWr8 Has anyone tried this? It looks really poorly made but it might have potential. It's a unity game where a girl's possessed by a demon and to exorcise it you have to tickle her.
>>9062 Can you tickle her feet or is it all upper body shit?
>>9065 Boo hoo nigga, go play one of the hundreds of other tickleshit games where you can only tickle feet.
What do all of you guys think of To Tickle List ep 1 to 10 and which is the best of all of them?
>>9067 Someone sure needs a nap.
>>9062 I played for about 10 minutes It's a really shitty game, the tickle mechanic is kind of fun I guess but you can't even enjoy it for too long without getting "jump scared" by a very poorly designed demon
>>9067 What games? Almost every tickle RPGmaker game i've ever played is mostly upperbody stuff.
>>9079 You were the first one bitching though, thread was chill until you came in
>>9065 The video literally shows her feet being tickled you autist
>>9086 >>9090 He asked a question. You're the one who got all defensive for no reason. Chill the fuck down, retard.
>>9090 >>2771 What game is this
>>9204 Wonder if it would be possible to mod this game with custom character models.
>>9204 This game has plenty of potential. Decent reactions, removable clothes and changeable camera angles. A really good start when it comes to 3d reaction tickling games. For the future I can see things like different models, tickle tools and positions being implemented - and maybe one day some kind of light 'story' for collecting tickle slaves... But for now U'll give credit where it's due. Nice game.
Does anyone have the full version of Ares Record in their Japanese language of Noir Castle? https://www.dlsite.com/maniax/work/=/product_id/RJ288704.html/?
>>9204 Game's out: https://www.dlsite.com/maniax/work/=/product_id/RJ362822.html Has anyone tried it yet? How is it?
>>9455 I bought it a few minutes ago. Pretty good sandbox game. The camera is a little wonky, but the game has a lot of potential. Hope to see more from the dev.
Wtfeather made game apparently. Anyone have a link? That'd be awesome
>>9465 when did he do that? Also what is it called
>>9463 Can you give us some more details? Is it the same as the demo, except you have two extra poses and two tickle tools, or does it have any additional features? Is there any way to "lock" a tickle tool to a spot to make it tickle her automatically? I'm tempted to buy it, but it's a little pricey.
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>>9490 Not the same anon but it's pretty much what you described. There are two extra poses where she's spread out on a frame and another face down, her feet in stocks facing up with her butt showing. There is an option to 'mirror' your tickle tools (hands, feathers or brushes) to have two tickling her at once on opposite side as well as an auto tickle mode that keeps the tools tickling so you can pan the camera around as you watch her struggle. A few extra clothing options but it's pretty basic. It's up to you whether you want to shell out on a minimal 3d tickle experience but it definitely has the potential for more in the future.
>>9492 there is also an option to use your own soundclips (if you have them/can find them) for her laughter, if you're at all interested.
>>9492 If we have any anons who can post a link of this, it would be most appreciated! Sounds feature-light for the price
>>9496 Just downloaded the demo. I take my request back, give this man all the money you have.
>>9496 Seconding Can't get my credit card to work because of the weird site it's posted on. Got a call from the fraud department when I tried to add it earlier, even though I didn't even make it to the purchase screen.
>>9492 I hope this is used as a framework for future games with more characters and more poses.
>>9496 I third this
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>>9502 >Can't get my credit card to work because of the weird site it's posted on. I used to be able to shop on DLsite with no issues. All you needed to do was register on the site and log in. Otherwise, it'd reject non-Japanese cards, but a while ago it completely stopped taking my card. I reached out to their support, and they said you can just use PayPal to buy points that you can shop with like money. That's been working well for me so far. Basically, just switch the language to English, register, and check Account / My Page in the menu. I'm not just saying this for this one game. DLsite is the only place where I don't mind spending my money on porn, and you might find some other stuff you like too. Although a lot of it makes it onto the panda, I still like to drop some spare money on artists I want to support because I prefer this model over subscription-based services like Patreon. >>9492 >>9504 >>9496 I ended up buying the game, and it's definitely low on content for what it costs, but even after having played the demo first, I was kind of surprised how well put-together the game is on a technical level. It looks kinda nice, the controls are alright, UI is decent, and there are plenty of gameplay settings in the options menu. I'm not sure how the content could be best improved to make the game last longer and have replayability, but it's definitely a solid foundation for future works. Not sure I can recommend buying the game on its own merit, but personally I don't mind dropping the money to show that I'm interested in seeing more. It's better than subscribing to someone's Patreon at least because I feel conned whenever I do that.
>>9496 fourth'd
>>9496 Fifth this, and willing to trade
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>>9616 File's Legit. Thanks anon! Much appreciated. Remember to tip the dev when you get to a situation where you can, fellow bum-anons. This is the best ticklegame we've gotten so far. We should incentivize more development.
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>>9616 You will be remembered, Anon.
>>9616 Thank you so much Anon!
>>9616 is there anywhere to get reliable laughter clips to sub in for the dungeon game? might be a good idea to gather them in this thread for public use.
>>9616 Truly a saint Also I wonder how long until a Tifa 3d model pops out
>>9617 Definitely, this is a surprisingly high quality project for such a niche interest. Hope the creator gets motivated to continue working on it. >>9663 Is it not possible to simply swap out the model with an existing one?
>>9663 It's Unity, so it shouldn't be crazy hard right?
>>9663 Imagine if this ends up not being too difficult. Tifa will definitely be the first, followed by Jinx, Tracer and 2B.
>>9465 Seconding this one. Didn't even know he made a game lmao. Anyone have any info on this? >>9616 Thanks a bunch anon! Much appreciated
>>9675 You'd probably have to port the model first though right?
>>9675 Definitely not hard. I probably couldn't do it but anyone with basic unity/coding skills and said 3D model would do it in no time
>>9691 Unity developer here. Speaking without having the project files in front of me, so keep that in mind. Kawa made the model herself, including the skeleton she used to rig the animation. There's a chance it won't be as easy as you'd think it would be, considering alot of the animations she has in her game use unorthodox articulation points. Like the victim's toes curl when you tickle her feet. Plus (and I don't mean this to be a prick, honestly.) there are bugs in the animation that would likely compound when you switch out the model. If I were going to try and mod it, I would set aside a weekend.
>>9711 let's say the rigging and stuff is really easy. how difficult would it be to actually replace the model and such, the injection part?
>>9713 That alone is very simple. Almost to the point of drag-and-drop.
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Anyone got any of the two games that this artist made?
>>9734 Sauce? I'll probably buy this
>>9798 Sadly he deleted his pixiv. He had a twitter too but I can't find it. It was a free game actually.
>>9805 Oh, thank you. This is weird, I guess he just deleted the specific imageset. https://www.pixiv.net/en/artworks/76118531
>>9805 >>9804 >>9835 Thank you!
https://twitter.com/fuwakusucado?lang=en new update out for tickle prison boys (if anyone is willing to reup)
>>10024 seconding this
>>10024 >>10145 thirding this
>>10024 Meh, I'm waiting for new positions and tools like Feet stock, Toe ties, One finger tickling, added dialogue (no voice is ok), and Pen writing.
>>10160 Ah, that all?
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>>10162 There's still backscratchers, tongue lickers, customize your model, gropers, and many more.
>>10163 >>10160 It's being developed for like one guy, I'm sure most of that will come eventually except maybe alternate models.
>>10166 Then PAY FOR IT! None of you should get it for free in this site. This One guy took the time to make probably the best tickling simulator in 3D with expressive facial animations for himself and you guys HAVE THE AUDACITY TO GET IT FOR FREE???
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>>10170 Not sure what that has to do with what I said.
>>10170 >Trying to shame ticklefags on 8chan about piracy and asking for stuff for free
>>10170 I'll pay for it when it has the features I want. Until then cope.
>>10170 Oh man, thanks, I never feel prouder of /tkr/ than when we come together to humilliate retards like you.
>>10171 >>10173 >>10174 >>10175 >>10177 Then prove me wrong then. Wheres the mega, fileshare, or whatever it is you use to get free stuff?
>>10178 In this very thread
I will post a 100% tickle slave dealer english If someone posts the new update of Tickle prison
>>10182 But that is in english already.
>>10183 You mean English that is so broken you can't understand what they are saying english?
>>10187 Yes, I'm not seeing better translations being posted here.
Hey, better than nothing
https://mega.nz/file/gl0CmBpK#8NonCtHtnl9Fv6H37XCLdndmt2r7EnDy0U_mmFa5uJg merry christmas but please support the original creator too.
>>10189 Unfortunately there is no proper English translation of that game, just translator++ That is hands down the best tickling game and deserve a translation. Hopefully some rich anon comes through some day.
>>10255 I appreciate you making this available, but would it be possible for you to provide the files as a single ZIP or RAR? Google Drive is having a damn seizure trying to ZIP it all up.
Anyone have the password for the recollection mode for this? http://shirorimi.blog.fc2.com/blog-category-1.html
>>10301 1234
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>>10357 That was my first guess btw
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New game New game go support the creators and learn Chinese while you're at it. Doesn't good like a translator will carry you through this one https://www.pixiv.net/en/artworks/95129644
>>10497 Fuck, this looks good. I wish I could translate Chinese.
>>10497 Didn't look at it much, but it is an RPGM game and Translator++ should be able to provide a basic MTL for it. Although, looks like it has a weird skill interface on it, and speaking from experience on the Arknights game (had some weird crafting interface) straight MTL can break the game. If worst comes to worst, I can just extract the CGs from the game and post it here.
>>10503 Honestly I'd prefer just to get the CGs, because you have to struggle through an amateur-made RPG to get to them and that can be a slog.
Speaking of the Arknights game, does anyone have the DLC pack for it? https://www.pixiv.net/en/artworks/88219827
As a western keybord user, would you kindly suggest me some japanese names I can write in this game? http://ahazon.makibishi.jp/
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>>10533 This was all that I could find in the img folder, makes sense since it's only v0.0.1
>>10245 >The file you are trying to download is no longer available. Please repost
>>10545 Got a zip of the game?
>>10558 u fokin blind?!?! just kidding >>10497 here but if you mean a save sorry no
>>10497 https://www.mediafire.com/file/3fcb25vy8ut22jp/save.7z/file Here is a save file for those that want to see the good stuff immediately. Revisit the room 2-3 times to watch all the scenes
>>10559 I meant save, sorry. >>10562 Thanks anon
Hi, does anyone else still have Eleptoclypse games, can you share?
>>10512 After the thieves hideout It said end of this version, disappointing did the rest ever get translated? the next area is a machine themed area would have loved to play through it
>>10933 IIRC the group translating at the time had a freakout due to underage tickling content and dropped the translation and no one picked up since.
>>10964 oof yeah I got banned on a forum website a couple years ago for calling them pussys wasn't sure if anyone else worked on it
>>10964 Based
>>10964 I remember that moment when they literally freaked the fuck out and virtue signaled all over TT, all the while the same people praised every artist for their depictions of underage anime girls. But it was okay, they were popular anime girls.
>>10968 seething pedoshitter
>>10964 Bahaha, not even tickleshit is free from translation group drama, absolutely amazing >>10965 >I got banned on a forum website a couple years ago for calling them pussys Literally picrelated. Is there a bigger pussy move than banning the person calling you a pussy?
>>10972 being an entitled fag who gets mad when people won't translate his fetish game for free is a pretty big pussy move
https://www.youtube.com/watch?v=NLkJsvgqGbE This game had potential, he finally posted the link to download but when you try to start it you get hit with..."failed to load image img/titles1/%E8%83%8C%E6%99%AF.png". The guy has been silent for a few weeks now. Can anyone fix this problem? Link for the game is in the description.
>>11016 Works fine for me. You need to extract it as Simplified Chinese, either by setting your system locale to that or using the Name encoding option in WinRAR or something.
>>11016 Most of the time errors like that are due to you not having the language installed on your OS. Example for japanese games: Since the computer doesn't know how to comprehend "くすぐり.jpg" it throws in gibberish and makes it "dk&$$kfls@#.jpg", but the game is still trying to find "くすぐり.jpg" so it gives an error. Once the language is installed, when you unzip the game the files should be named correctly.
>>11085 Sometimes not even just installing the language is not enough. For me, you had to change your system locale to Japanese first and then re-download to get the correct titles
>>11085 >>11087 >windows users pathetic
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> tfw all your mechanics-driven tickling game prototypes have been shit Maybe I should just give up and make a visual novel with meters. I spent my teenage years on writing.com interactive stories. I've got this idea for a story where you're the captain of an order of demon hunters, and your character gets cursed by the head of the big bad coven. I could have a corruption mechanic that influences the narrative based on the decisions you make. Have a dynamic where your comrades are torn between knowing you're being corrupted, but wanting to help
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>>11165 >Maybe I should just give up and make a visual novel with meters. I spent my teenage years on writing.com interactive stories. Probably the best idea, I think even half this thread will admit they just pound away mindlessly at "the gameplay" in order to get to the scenes so they can enjoy the pictures.
>>11165 I hate to say this, but there's a reason most adult games with "gameplay" are generic RPG Maker games with a few slight tweaks. People generally don't want complicated mechanics, and it's important any game can be played one-handed. Anyone with even basic knowledge of game design can probably put together something better than all the western RPG Maker games we've had so far though. There are very few that are even playable, and the insistence on using tickling as a battle mechanic instead of a capture mechanic like Noircastle's games makes them very slow and clunky to play through.
>>11168 That's exactly what I'm saying though. I'm embarrassed by western representation in the scene. I have the technical skills to make something better than the RPG maker flips we've had so far, but amateur art skills and completely untested writing skills. All of my ideas involve discarding my primary, professional skillset. There's a visual novel called "Long Live the Queen" though, that is basically a single story played out like D&D, where between each 'day' you decide which skill you want your character to train. It's basically a meter management game. I could see a system like that working in a narrative driven tickling game. But, like I said. That lives or dies on writing and art.
>>11169 Someone was working on something similar here: https://twitter.com/game_create/status/1452612647149400066 As far as I can tell they ended up abandoning that aspect of it and it is now basically a visual novel made in RPG Maker though. Making something appealing for any reason other than art is actually really difficult, there have been tons of attempts at text-only games that haven't been great too. Some sort of point and click puzzle game would be an interesting way to go, but that would definitely require some advanced art skills unfortunately.
>>11169 >amateur art skills Go back and play the first few levels of Fairy Maze. The art was charming, but very amateurish and rough. It's amazing how much better Noir's later work became. >completely untested writing skills Probably the easiest part to learn, or at least the part that most people won't care a whole lot about.
>>11191 This. As someone who has made a shitty tickle RPG maker game I can assure you that the art doesn't have to be good at all for people to be interested in it. If your coding is competent and it works and you release SOMETHING people will be interested.
I'll fire up unity and work on a prototype chapter of the VN game I had in mind. I'll pop back in here to get feedback. Thanks for the encouragement anons
>>11225 Make sure add sleeping tickles, sneaky tickles during foot massages, and sole line tracing tickles.
>>11168 These two games by cogitory on DA are the perfect example of a good tickling based RPG game imo. No battles or extra long scenes, the tickling is seamlessly inserted in the game in many occasions with various results with different choices available. For example, in one you had to get a book from a sleeping bandit, and to get to move her you had the choice to tickle her in different spots, but if you got too faar she would wake and it would be game over. Too bad he only released two games, they were the bomb. https://www.deviantart.com/cogitory/art/Tales-of-Emertung-Prologue-708791511 https://www.deviantart.com/cogitory/art/Tales-of-Emertung-Chapter-1-768740384
>>11225 Go for it and remember what >>11195 said: >if you release SOMETHING that even just works, people will be interested. >>11233 Exploration and light puzzle games are at least tolerable as far as gameplay is concerned. There were a couple of good Japanese games like that. Both of them had the premise of exploring a haunted building (mansion and school respectively) and you could trigger tickle scenes either by getting caught by enemies or when interacting with items.
>>11016 When i open the game says that cannot load a img.png, anyone knows how to fix that? i changed the locate to chinese before
>>11242 Make sure it's simplified Chinese. I had a different version of Chinese and it did the same thing.
>>11264 Yeah i'm sure that is simpiflied chinese but there's no way, mi computer is not able to read chinese i don't know why.
>>11333 Not trying to be overly negative, but I really don't get why people like this one. It's a real chore to play through and the short, text-only tickling scenes aren't good enough to make up for it.
>>11486 Not to mention the set up is really cringe and sacchirine vanilla
>>11487 >>11486 Agreed. I don't want to discourage anyone from making tickling games, but at least make the effort to produce some art. Text and game sprites just don't do it for me.
>>11489 Honestly I'd be happy enough with just sprites and text if they'd put at least a little effort into either of them. The built in sprite generator in RPG Maker isn't exactly great, but it can do some way more interesting things if you're willing to spend like 50 bucks getting a few of the DLC packs, which is very common for devs who try to make money from their work. The text is just bad though. The story is garbage and the tickling scenes are boring.
>>11490 The medium is severely lacking in quality non foot focused animated content in general Im a believer in the pareto principle, so its very likely we'll have to wait for (or become) a wealthy patron to just fund something from the ground up, or at least inject a reasonable amount of money into an already existing game or project for some additional content
>>11489 It takes a special kind of person to have art, writing, and programming skills. You're using every corner of your brain for it. Plus you gotta be the kind of sperg willing to put hundreds of hours of work into a niche fetish with no expectation of getting compensated. It's a massive ask.
>>11489 >>11490 Text-only games are pointless. Might as well just write a novel or a short story at that point because you'll much better result for much less work. I understand that not everyone can or wants to do art, but sprites should be the bare minimum. I think there's even a Japanese artist on either dlsite or the pixiv store who sells tickling-themed sprite asset packs for RPG maker games so you can probably buy one or two of those if you can't make the sprites yourself.
>>11548 Do you have some idea for what you want to do? I would say writing is by far the most important part, you can just grab other people's art unless you're planning to sell the game (the person who made lala's ordeal did that for his games), and honestly the gameplay doesn't matter as long as it isn't irritating (most tickle games fail at this). If you need help coming up with scenarios and writing them I'm sure there's at least a few people around here who could help.
>>11589 My current plan is to make almost a visual novel where decisions you make change the way the story plays out. I want the player to actually develop their character's relationship with the cast so the tickling scenes have more weight. Like other VNs, but instead of the big scenes being vanilla sex it's shit for ticklefags. The central thread I'm currently working with is this: You are the captain of a chapter of paladins defending your kingdom from a demonic invasion. During the first incursion scene, your character comes into contact with the big bad of the game. After establishing the setting, the big bad curses your character. That establishes the "corruption" mechanic. The higher your corruption gets, the harder it will be for your character to pass up tickling opportunities on members of your chapter. I could see the "bad end" just being traditional smutty tickle hell. I think the hottest scenes could be when you're trying to progress through the story in character. Getting to know the women in your chapter as they try to help you without getting seduced. The gameplay will be deciding what skills to train so when you go on the next mission, or meet with the next girl, the character you are choosing to play is adequately represented. If the context of the scenes are the most important when it comes to tickling games, then I'll make a system that turns your victims into characters, and scenes into character moments. Or at least, that's the plan. I'm sure I'll come around for feedback as I get closer to having something playable, but at the moment I have enough that I want to write that I'm not tapped for creativity. In terms of art, i could commission an artist for a small enough project. If I expand my scope, I could hire an artist on. Time will tell.


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