>Are these personal recommendations or just an arbitrary list of things that come to mind? Not that there's anything wrong with the latter per se, but a stronger recommendation is always nice.
Mostly personal recommendations though there's definitely stuff I played a lot more of in that list.
If you want the top 5 of those
>Parasite Eve 2
Which I played the completion something like 30+ times by now, it's the most well made classic RE like experience along with REmake (though both go for different things, REmake being just the core stuff polished to the extreme, PE2 grafting a lot of extra that happen to work with enough polish to not make it feel tacked on)
Got sold to me as Vagrant Story with guns and frankly even as a prototype for Vagrant Story it simply is a better game, it is definitely janky and not much of a looker but the mechanics are fun to play with and the gun crafting part is interesting to engage with (especially once you hit post game and start being able to make absurd abominations that shoot bursts of elemental grenades), the one bad part is the post game level is hours of not fun stuff that's dry as fuck, hard and punishing for like 5 minute of the best bossfight and an alternate ending as a reward
It's a beat-em-up that does pretty much nothing badly, the music is nice, the gameplay is nice and you can do decently while button mashing but still get a significant difference from taking the time to learn what you're doing, it also has the typical quarter eater stage (that drainage ditch is hell) as well as branching paths (and you have to play on hard to get the true ending iirc), I honestly can't even think of a 2.5D beat-em-up I'd play over this one and even if you ad the 2D stuff like SoR it really doesn't fall short, and as all good game in the genre it's exponentially more fun with a coop partner even a really bad one.
It's basically the most refined variant of classic Tomb Raider (a gameplay level, Soul Reaver still is undisputed for story in that genre) and similar games there is, has everything you'd expect like puzzles, block puzzles (in moderation and not as slow), autoaim combat (though manual is an option with advantages and you do have melee as well), the story is nothing to write home about and the soundtrack is only good if you're into darker ambient stuff but still this game besides some quite intense difficulty spikes is among the better late PS1 game.
This game is an anomaly, it does everything you'd expect of a modern top down shooter (with some caveats since it's still a PS1 game) despite it releasing decades ago, it's not the most stellar game ever but if you're into twinsticks / top down shooters there's a lot to appreciate here, otherwise if you don't it's still a decent game but it might not have the same impact, and if you hate time limits as a central game mechanic you might wanna not try that one since it uses that as a central thing it's not extreme but it definitely is tight enough to motivate you to not suck.