Again with the "debate" over difficulty in videogames, now David Jaffe (creator of god of war) criticises kena, metroid and returnal for being too hard, buy a pair of hands and get over it, boss, remain strong kena, great game!
Everyone is saying that metroid dread is very hard but im very good at it, its like playing super mario bros. because of the 2d platforms, David jaffe can go on crying and whining about difficulty
The creator of god of war hates difficult games like kena, metroid dread and returnal.
For david jaffe, creator of god of war, "kena, metroid and returnal" are games so hard that he said "its like the developers wanted to scare off the players", what do you think about that?
The previus director is as crazy as 7 goats, David Jaffe, the actual director on the other hand says its pretty good, well, not the actual since he was replaced, Cory Barlog.
Something i must recognize is that for better or worse david jaffe notices the content and this gave a lot of relevancy to that bald dickhead. sadly!
David jaffe criticizes the difficulty of metroid, kena and returnal saying that the devs want to scare off the players.
Me: want a tissue?
Later on David Jaffe will come and say the game is shit because its "too hard" and because of the graphics, i want him in jail.
Our review of metroid dread is ready and we wont complain like david jaffe, creator of god of war, about how difficult it is (clown)
Its just reporting it.
In a shamefull display, david jaffe talks agains a game because he couldnt find some hidden blocks to advance, pathetic.
I dont understand half of it, sorry.
Reporting about it and mocking david with a soyface.
You see the problem is that GOW is designed so that you can beat it only with the O button, everything else is too hard for david.
David Jeffe is still talking about metroid
pic: get me outta here