My review of towerfag's Princess & Conquest game
Static art is perfectly fine. It's not impressive, it's not atrocious. It works.
Animation is great, I love the style, it's a good balance of simplicity and cute aesthetic.
The furries are ugly as fuck and the dragons are bewilderingly atrocious. I can't well articulate how bizarre the design is to me. It's like a fat 40-year-old woman with a meter long neck. What the fuck. 0/10.
Worst race in the whole game. Most insanely OP stats, WORST look.
And that's despite chubby being a non-issue to me.
Actually quite servicable by h-game standards. They went with a very defined main character, not a lot left to player creation, and that's to their benefit. They wouldn't manage it at all with something more vague. It's not great, the writing just servicable, but that's good for an h-game. 90% is empty of relevance however, completely skippable, and the writing isn't good enough to merit reading if it doesn't matter. Only read it when a major character is speaking.
Actually very good for an RPGmaker game, they don't make it turn based. The early levels are the best, when you have to actually try. It won't be long before that changes and you can steam roll. Then it's jsut boring, but it's fast and that's nice.
I don't know why it's one quest per day. To push you to find other things to fill the day so you aren't just running around questing constantly? That's not a bad reason.
The quests themselves are often varied, but seldom interesting. Some open up more questions that they won't be addressing. Why does the sewer man want cum? I might never know.
it seems like your first playthrough should ideally be following the Kobold Princess route. It is the most handheld, fits for when you don't know much about the world or where to go for what. I made the "mistake" of gunning for the skeleton princess and ghost stuff first. It'd probably have been faster to speedrun Kobold Princess and new game plus for skeleton. I like the raving corpses though.
Lag, slow loading, crashes, bugs. All over the place. It works, but rotate through 3+ saves regularly so you can fall back a good ways if needed and fall back a short ways easily if crashing or otherwise stuck
It is often unclear what I'm doing as I play or what leads anywhere. I think a lot of things will one day have more content and for now just do nothing. It works fine enough.
As a whole, I give this game an eh/10
About on par with Harem Collector.
If you like NTR, there is almost 0 content for you. There is 0 text for any kind of NTR. If you 100% hate NTR and can't handle it, there are many quests you will have trouble with (getting semen). You MUST put level up points into Lust for a character to be able to fuck enemies, but this is super inefficient and uninteractive, and no character recognizes this will happen. If you want the corruption mechanic without slutting them to the enemies, it's trivially easy to do so. Them getting fucked will do nothing for NTR fans and is of almost no help to anyone. This is a failed mechanic that is just fun fo rthe select group of oldschool hentai game mechanics.
The brothel people have spoken of reduces characters to all a non-personality while they're there and doesn't acknowledge any relationship existing. When you take them out of the brothel, they will never acknowledge having been a whore.
This is the "pleases no one" category of NTR. It will piss people off or leave them entire indifferent. It's also not profitable. Someone said it was the best way to make money, and it super duper isn't. Run inside and out of the treasure dungeon or the pyramid, killing things a bunch of times, and sell the excess equipment that drops to the merchant princess. You'll be rich. Loot seems to scale with level, it seems like picking a princess and dumping swirlies into her to level her up a bunch is big money.
Brothel is pointless.